Rich Anderson wrote:
Richard Casto wrote:
oh, and I watched the video. I wish he had mentioned how much (if any) playing the PS2 helped him get up to speed on the track. I think that would have been a better thing to comment on.
I think him commenting on fear and the possibility of accident but driving without a helmet was a little ironic.
Well the entire (apparent) lack of safety in that show is an entire topic.
It is pretty obvious why you can crank out fast times in computer games. The lack of physical harm allows you to take crazy risks that you couldn't do in real life. Or at a minium accelerate the learning curve by allowing lots of mistakes with no penalty. The Pop Sci article about Forza mentions this as well as how others who do simulations (such as the military) have this problem. The solution that the military uses (according to the article) is high voltage shocks to those using the simulation when they screw up (cue reference to negative reinforcement and its effect on ESP from the movie Ghostbusters. Isn't it funny when the gum falls out of that guys mouth when Bill Murray shocks him!).
Tape a stun gun to your crotch and then rig it up to your controller so that excessive force feedback/rumble sets it off and I will "guarantee" that you will drive more carefully in GT or Forza.

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Richard Casto
1972 Porsche 914
2013 Honda Fit Sport
2015 Honda Fit EX
http://motorsport.zyyz.comMoney can't buy happiness, but somehow it's more comfortable to cry in a Porsche than a Kia.