⚠ Forum Archived — The THSCC forums were discontinued (last post: 2024-05-18). This read-only archive preserves club history. Visit thscc.com →  |  Search this archive with Google: site:forums.thscc.com your search terms

THSCC Forums

Tarheel Sports Car Club Forums
It is currently Tue Apr 07, 2026 10:05 am

All times are UTC - 5 hours [ DST ]




Post new topic Reply to topic  [ 158 posts ]  Go to page Previous  1 ... 7, 8, 9, 10, 11
Author Message
 Post subject: Re: iRacing
PostPosted: Thu Dec 24, 2015 4:46 pm 
Offline

Joined: Fri Dec 02, 2011 12:26 am
Posts: 519
Location: Raleigh, NC
That's stuff for mounting electrical conduit, btw. Gotta love how we co-opt anything we can find.


Top
 Profile  
 
 Post subject: Re: iRacing
PostPosted: Tue Jul 12, 2016 5:28 pm 
Offline
User avatar

Joined: Thu Feb 16, 2006 1:56 pm
Posts: 721
Location: Raleigh
A quick update, I got my Rift CV1 connected and it's many times better than the DK2. It's lighter and more comfortable, fits better over my glasses, is very easy to position on my head so everything is clear, and has better resolution. Actually the resolution isn't that much better, but with the lenses they put more of the pixels in the center of the viewing area, so what I'm primarily looking at has much higher pixel density, while stuff on the periphery has only slightly better pixel density. I also don't have to mess around with old SDKs or Windows versions or anything else. I just plug it all in and everything works. The Z-axis doesn't work at all, so vertical head position is fixed, but it's good enough.

_________________
"Every ship is a minesweeper, once."


Top
 Profile  
 
 Post subject: Re: iRacing
PostPosted: Fri Jul 15, 2016 11:42 am 
Offline
User avatar

Joined: Thu Feb 16, 2006 1:56 pm
Posts: 721
Location: Raleigh
Another update:

The z axis isn't the only thing that doesn't work. It looks like positional tracking is only partially functional until you center the Head Mounted Display (HMD). I couldn't adjust driver height, some y axis stuff, and it became annoying. The fix was easy enough; I mapped a steering wheel button to the "Center HMD" function and I hit the button when I get in the car. I do it all the time in RFactor because the view has a tendency to drift sometimes, but never really had to do it in iRacing. After I center the HMD, positional tracking works correctly. Maybe it needs a baseline for the head position before it can work correctly, but you'd think that with the external camera it would be able to tell where my head is. I'm still messing with some of the settings in the app.ini file to get my head motion relative to the car and track correct, but for now have defaulted to the settings that are least likely to induce motion sickness.

The built-in headphones, which I found to be annoying, are very easy to remove. Twist a couple of plastic screws and they pop off. They use pogo pins for connectivity, so there's nothing to unplug and the screws are captive, so there are no tiny parts to lose.

Because the FOV isn't fixed, in-car black box displays (lap timer, tire pressures, etc) are in a really bad place. Those can be moved in screen edit mode, so I re-sized them and dragged them to where I can see them without looking down and to the side.

This thing sucks for glasses. It's easier to put on with glasses, but I'm wearing relatively small glasses and they do hit the lenses. It's nowhere near as bad as the DK2 was (I had to buy new lenses for my glasses after using them with the DK2), but the new rift lenses are also plastic, probably for weight reduction, so they scratch easily and mine already have a few fine scratches. I found this place that makes prescription inserts for the rift and ordered a set. I'll update when they get in:

https://vr-lens-lab.com/

There's also a company that makes a spacer insert for glasses wearers, but it reduces your FOV, is still a Kickstarter, and the product pictures look like it came off of a 3D printer, so I'm guessing they are still in the prototype phase.

That's mostly it. I don't think that VR is a mainstream technology yet, but with this and the HTC Vive, I think that we just got a lot closer.

If anyone wants to give it a try, then feel free to stop by the shop and take it for a spin. I've got VIR loaded up, and with this rig, I can even fit Rodney in a Miata.

_________________
"Every ship is a minesweeper, once."


Top
 Profile  
 
 Post subject: Re: iRacing
PostPosted: Thu Jul 21, 2016 1:59 pm 
Offline
User avatar

Joined: Fri Feb 15, 2013 9:02 am
Posts: 299
I got a CV1 about a month ago, decided it was a huge improvement over the DK2, and then doubled down and built this:
Image

I'm hoping to find time to run a full season soon.


Also, the lotus49 is so much fun. I have been driving it in practice sessions for the last few weeks- it is a 1960s drift monster.


Top
 Profile  
 
 Post subject: Re: iRacing
PostPosted: Thu Jul 21, 2016 2:15 pm 
Offline
User avatar

Joined: Thu Feb 16, 2006 1:56 pm
Posts: 721
Location: Raleigh
What wheel base is that?

_________________
"Every ship is a minesweeper, once."


Top
 Profile  
 
 Post subject: Re: iRacing
PostPosted: Thu Jul 21, 2016 2:17 pm 
Offline
User avatar

Joined: Fri Feb 15, 2013 9:02 am
Posts: 299
It's a 20nm servo motor (mige 130st m10010) being run as a force feedback wheel. I just got it all hooked up this week and have been dialing in the settings. Its pretty cool so far.


Top
 Profile  
 
 Post subject: Re: iRacing
PostPosted: Sat Oct 15, 2016 4:37 am 
Offline
User avatar

Joined: Thu Feb 16, 2006 1:56 pm
Posts: 721
Location: Raleigh
I finally got around to fixing up our somewhat dilapidated iRacing rig. I had to get some new pedals since our old ones got ruined in a flood, and I upgraded the wheel and shifter. I have a couple more pieces to brace the upright section that holds the PC and Monitor, but this is mostly how it will look. I'm going to remove the electronics, weld all of the bolted joints, and then paint it:

Image

_________________
"Every ship is a minesweeper, once."


Top
 Profile  
 
 Post subject: Re: iRacing
PostPosted: Sun Oct 16, 2016 1:15 pm 
Offline
User avatar

Joined: Thu Feb 16, 2006 1:56 pm
Posts: 721
Location: Raleigh
Removed all of the electronics and ready for the welder. The bolted superstrut fittings tend to slip and loosen over time, so I'm welding all of them solid:

Image


I got it welded last night and this morning I put a coat of Laguna Seca Blue on it:

Image

_________________
"Every ship is a minesweeper, once."


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 158 posts ]  Go to page Previous  1 ... 7, 8, 9, 10, 11

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group