RodneyWright wrote:
Donnie Barnes wrote:
My collection is near 30 or so now, I think. *sigh*
So what do you want to sell and for how much?
Amazingly, I don't have anything I want to sell. Used to be in that business, but been out for a while. Here's the collection in case you're curious:
Krull (being restored, one of less than ten ever made)
Joust (this is a head-to-head "cocktail" type pinball game, also very rare)
Medieval Madness (in a prototype cabinet)
Addams Family (hybrid prototype)
Addams Family Gold #999 (likely the last one off the line...there were supposed to be 1000 of them, but nobody has ever reported seeing one with 1000 on the collector plate)
Twilight Zone (first one off the line, signed by Pat Lawlor, the designer)
Banzai Run (prototype)
Whirlwind (prototype)
Earthshaker (sample game, one of maybe 200?)
No Fear (prototype)
Funhouse (prototype)
Slugfest (prototype, really a baseball game)
WhiteWater (prototype)
Creature from the Black Lagoon (prototype)
World Cup Soccer '94 (prototype)
Roadshow (prototype)
Scared Stiff (prototype, all the bones glow in the dark)
SafeCracker (prototype)
Cactus Canyon (one of only like 900 ever built)
Lord of the Rings
Shrek
Indiana Jones (recent one)
Hotshots! (really a basketball game)
Big Bang Bar (one of the original 12 ever made, not one of the later 140 that were re-run)
Probably a couple others I'm forgetting.
Monopoly (collectors edition "Income Tax")
Most are Bally/Williams games in the dot-matrix display era. Prototypes are the first of the hand-built games with full graphics. There were anywhere from just a couple to maybe a dozen of each title that were hand built, with there usually being less than five of a given title. Most are only easy to identify from a regular machine by looking inside the game, though they occasionally do have differences on the playfield. Sample games are the first 100-200 games off the line and can sometimes be different than full production games (like in the case of my Earthshaker, it has a moving "institute building" that was taken out of the production game for cost reasons).
I'm particularly fond of games designed by Pat Lawlor. He was just a teenage kid when he came to Williams and just asked for a job designing pinball machines. They asked how he expected to get a job, and he said "look at these drawings." He presented them with the drawings that became Banzai Run, still really the only pinball with a vertical playfield in the head (at least a "full" one). He went on to design the most popular games in history starting with Addams Family and later Twilight Zone and several others.
What's really crazy is that I owned MOST of the titles above at one point in non-prototype form. But over time I've rounded up prototype versions and sold the regular production games. Almost all have been professionally restored, too. Just a couple are still in progress (like the Krull).
Okay, that's probably more than anyone wanted to know about pinball.
--Donnie