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PostPosted: Tue Aug 29, 2006 1:51 pm 
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jimpastorius wrote:
What is the first experience a novice has with THSCC...trying to figure out when to work and when to run. What is the most confusing thing that THSCC has? The run/work format. Great first impression. What has happened at almost every THSCC event this year? The people working the afternoon (when it is the hottest) work longer than the people in morning. Who represents the largest percentage of these workers? Novices, cause the experienced people have the non-course jobs and know to work early. Great final impression of THSCC.


Sorry I'm late to the party. Is there any shrimp left on the buffet?

I'm shocked that no novices have chimed in here. Where'd they all go?

Would any novice give up an extra run so they might not have to work 20 minutes longer than people in the morning?

I know one novice who was seriously bummed when the word on the street was we would only get three runs at NCAC. Most novices I know/knew are/were geeking for seat time.

At this level, turning the prospect of a fifth run into a unicorn would turn more people off than the 1/4 of people working slightly longer shifts in the afternoons. A 1/4 which should change on regular basis.

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PostPosted: Tue Aug 29, 2006 4:17 pm 
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David Spratte wrote:
At this level, turning the prospect of a fifth run into a unicorn would turn more people off than the 1/4 of people working slightly longer shifts in the afternoons. A 1/4 which should change on regular basis.


Then maybe they should spend their money at the kart track. ;)

Everyone works only one shift and it's *both* afternoon shifts that get hosed, so it's really 1/2 of the people that get hosed, isn't it?

We've never guaranteed five runs and it's fairly often we don't get them. Haven't seen any complaining about that on the forums, nor heard anyone complain about it.

This is autocross, and there are a limited number of runs to be had. We're usually done early enough that you *could* argue we should try for 3+3, particularly at lightly subscribed events. While I like the seat time as much as anyone, having more runs at the same course isn't going to help people get to the next level nearly as much. This is a *competition* at the heart, not a school. Maybe we should do more schools? Or perhaps we just let Novices have an extra set of runs? Actually, I do sort of like that last idea, though I think we'd have a *lot* more complaining about getting kicked out of NOV if NOV got more runs. Maybe each NOV only gets four events of extra runs no matter how long they are in NOV after that. I don't know.

I do know National Tours are three runs per course (and per day) and as folks who may not aspire to go run those but should at least be aspiring to be better and thus measure themselves against those who *do* run those events, going to five runs or more changes the dynamic considerably of what we're doing. I think four is a reasonable place to have middle ground, personally.

But if there are a ton of people out there who would stop going at all if we went to four runs per event only (remember, I said we could still do fun runs and this club tends to do those when time is available), we need to hear from them. Maybe the social aspect is more important than the competition to more people than I think.


--Donnie


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PostPosted: Tue Aug 29, 2006 5:01 pm 
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Donnie Barnes wrote:
Everyone works only one shift and it's *both* afternoon shifts that get hosed, so it's really 1/2 of the people that get hosed, isn't it?


Doh. Math is hard. :oops:

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PostPosted: Tue Aug 29, 2006 5:11 pm 
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Since I'm new to autocross, I figured I'd give my opinion. I've run 1 school, 3 split events, and 2 of the all runs at once events. My personal preference is for the all runs at once. I could imeditaly work on fixing where I thought I was slow with out having to wait till later in the day to do so... just my 2 cents..

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PostPosted: Tue Aug 29, 2006 5:44 pm 
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Quote:
having more runs at the same course isn't going to help people get to the next level nearly as much.


Some people do this for fun, not to get to the next level. See the TIR thread from a few weeks ago for details. More runs = more fun, if it's a fun course.

:D


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PostPosted: Tue Aug 29, 2006 9:58 pm 
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I hate working the course at autox and I must tell you about it, often.

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Kevin Allen wrote:
Quote:
having more runs at the same course isn't going to help people get to the next level nearly as much.


Some people do this for fun, not to get to the next level. See the TIR thread from a few weeks ago for details. More runs = more fun, if it's a fun course.

:D


Give that man a cigar!

Having more runs on the same course IS going to help many of us get better. My biggest gripe about autox is you don't get enough runs. After we remove the 10 of you who go to Nationals and don't mind driving for a week for 3 runs. The rest of us want more runs damnit!!!

If more runs on the same course had no value then someone please call the Evolution School folks and let them in on that tidbit. I got 30 runs in Phase I on the same course. I learned more, it was fun, and I worked an equal shift with everyone else. No one complained we got too many runs :wink:

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PostPosted: Wed Aug 30, 2006 9:54 am 
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Graham Jagger wrote:
If more runs on the same course had no value then someone please call the Evolution School folks and let them in on that tidbit. I got 30 runs in Phase I on the same course. I learned more, it was fun, and I worked an equal shift with everyone else. No one complained we got too many runs :wink:


Two words: Fun runs.

Again, in my opinion we're still *racing*. The type of racing we're doing is *autocross*. Within that discipline, there should be a reasonable definition of how many runs one will get to "nail it." At the National level, it's three. Within TH it appears it is usually four or five. Often when it is five, there is no time for fun runs. Often when it is four, there is.

With four being closer to the National number (yes, outside of those ten of us who run National events there are at least a few more people who aspire to) as well as being much more divisable by two for the purposes of fair work assignments when we run split run groups, it makes sense to go to four. When you also consider that if we stick with four we usually have time for fun runs, where everyone gets *two* more runs that want them, then people get MORE of those same cracks at the course. Since those runs aren't scored, I believe they also learn just how much they need to improve at being faster "quicker" in their runs. That whole "damn, I would have picked up two spots if my fifth run had been my fourth" thing is a strong motivator. But if you just give everyone five runs they're going to walk away far less worried about the fact that the fifth run was what did it.

That would seem to solve everyone's issues best, IMHO. Also works with split or AAO formats. Gives everyone more runs on average (of the people who *want* more runs).


--Donnie


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PostPosted: Wed Aug 30, 2006 10:56 am 
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Donnie Barnes wrote:
Again, in my opinion we're still *racing*. The type of racing we're doing is *autocross*. Within that discipline, there should be a reasonable definition of how many runs one will get to "nail it." At the National level, it's three. Within TH it appears it is usually four or five. Often when it is five, there is no time for fun runs. Often when it is four, there is.


Ding!

Would you still come out if there wasn't a timer? I'd have to think twice. I do it to see how I do solving the puzzle compared to the rest of the guys in class. Extra runs just allow more time with the foot and less with the brain.

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PostPosted: Wed Aug 30, 2006 11:28 am 
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Quote:
Would you still come out if there wasn't a timer?


Yep - depending on the course quality.

Quote:
Extra runs just allow more time with the foot and less with the brain.


Uh... I don't see the problem here. :lol:


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PostPosted: Wed Aug 30, 2006 12:57 pm 
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There is not a chance in hell I'd be out there without a timer. This is a competition, not a Show and Shine... if it were a show and shine, Donnie would bring out his pretty Cayman :P

I find that having test and tunes without timers as useless too, for something could feel fast, but by actually be slow. - AB

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PostPosted: Wed Aug 30, 2006 1:11 pm 
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Aaron Buckley wrote:
There is not a chance in hell I'd be out there without a timer. This is a competition, not a Show and Shine... if it were a show and shine, Donnie would bring out his pretty Cayman :P

I find that having test and tunes without timers as useless too, for something could feel fast, but by actually be slow. - AB


Or just do HPDE all the time :-) What all this has to do with run format, I have no idea.

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PostPosted: Wed Aug 30, 2006 1:32 pm 
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Wes Eargle wrote:
Ding!

Would you still come out if there wasn't a timer? I'd have to think twice. I do it to see how I do solving the puzzle compared to the rest of the guys in class. Extra runs just allow more time with the foot and less with the brain.


Isn't that called drifting? From what I hear, we would have larger events, spectators, and make a crap load of money if we ran those events.

However, we're amatures and don't want a crap load of money so we do autocrosses instead P)


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PostPosted: Wed Aug 30, 2006 2:18 pm 
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How about this: divide field into 4 rungroups rather than two and run 2+2.
Everyone works a morning and afternoon shift, 1 works 3, 2 works 4 and viceversa.

Grid is 1/2 the size, less confusion.

If there are more runs in the PM, everyone still works same length of time as everyone else.

Run groups are shorter, shorter stretches in the hot sun for workers.

No one works and runs back to back, you always have a break between to park car, get ready, eat, socialize, sit in the outhouse, whatever.

Workers coming off a break are more likely to get to work assignments on time, afternoon asignment would be same as AM making it easier on worker chiefs.

Mentors can work with novices/students during their free sessions, or students can ride with mentors during theirs.

No need to rush the signup table to sign up for the 1st rungroup work assignments.

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PostPosted: Wed Aug 30, 2006 2:47 pm 
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Gee, that sounds familiar :lol: :lol:


Bernie Baake wrote:
If you put people in numbered groups as in AAO and run them twice to get your 2+2 run format, it is easier to understand. Then no one would have to work immediately after they've run, there would always be one run group between run and work or work and run. Thats why I see AAO working smoother than 2+2. Its just a more simple way of doing things. At least from the work coordinators position and the folks who are out there working.

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PostPosted: Wed Aug 30, 2006 5:36 pm 
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I guess I just like playing around more than competing at this point. I have way more fun now by driving all crazy on setup days and running in AMod during events (or not running at all) than I ever did by getting FTPAX.

It was pretty fun beating up on Aaron in STS, though. :D


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